Please click the above link to open the Flash program in a new window.
Codename: "Zoe X"
Date: not yet completed
Creation Time: not yet completed
Dimensions: 800px X 600px
Style: Single-player video game with touchscreen compatibility
Medium: Macromedia Flash drawing/animating program
Subject: My friend's cat and her kittens. They are wandering about while you, the user, are trying to keep them on the table by pulling the cords on their backs. The cats follow paths, which can be seen by underlying lines, which re-position themselves when necessary. If one of the cats falls off the table, the game is over. The cats collide with trigonometric circle-collision detection and reaction algorithms. There is a timer in the lower-left hand corner, which displays how many points you have garnered. The number in the upper-left corner is what level the game is at. The squares on the right side of the screen keep track of what cats are asleep, awake, or dead. The object of the game is to keep the cats on the table as long as possible.
Theme: Non-violence can be fun, too!
Aesthetics: Only placeholder graphics are ready as of now.
Process: This is the first full-scale Flash video game I have worked on. It is my biggest project right now. The game is written in Actionscript 1.0 and aims to be as object-oriented as possible. The cats all have very simplistic path-following AI. The control scheme is simple enough that it can be controlled entirely by one pen/finger/etc. on a touchscreen monitor. I have been learning more and more things throughout the process of making the game and feel I now have a well-rounded base for writing Flash programs. This game isn't complete mainly because of bugs. I have developed workarounds that I haven't implemented yet.